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topThere are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Bar the Gate [AFR - 47]$0.35Rarity: C #: 47 Creature Type or Sub Type: Instant Rules Text Contains: Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next...
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Bant Charm [2X2 - 181]$0.35Rarity: U #: 181 Creature Type or Sub Type: Instant Rules Text Contains: Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target...
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Bar Entry [UNF - 4]$0.35Rarity: C #: 4 Creature Type or Sub Type: Instant Rules Text Contains: Choose one — • Destroy target creature with power 4 or greater. • Destroy target creature with any part of its head hi...
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Banshee's Blade [MRD - 144]$11.44Rarity: U #: 144 Creature Type or Sub Type: Artifact — Equipment Rules Text Contains: Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. Whenever equipped creature dea...
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Bant Battlemage [ALA - 5]$0.35Rarity: U #: 5 Creature Type or Sub Type: Creature — Human Wizard P: 2 T: 2 Rules Text Contains: G, T: Target creature gains trample until end of turn. U, T: Target creature gains flyin...
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Bannerhide Krushok [MH2 - 149]$0.35Rarity: C #: 149 Creature Type or Sub Type: Creature — Beast P: 4 T: 4 Rules Text Contains: Trample Reinforce 2—1G (1G, Discard this card: Put two +1/+1 counters on target creature.) Sc...
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Banishment [CLB - 8]$0.35Rarity: U #: 8 Creature Type or Sub Type: Enchantment Rules Text Contains: Flash When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other no...
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Banishing Stroke [C18 - 63]$0.35Rarity: U #: 63 Creature Type or Sub Type: Instant Rules Text Contains: Put target artifact, creature, or enchantment on the bottom if it's owner's library. Miracle W (You may cast this car...
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Banishing Light [BLB - 1]$0.35Rarity: C #: 1 Creature Type or Sub Type: Enchantment Rules Text Contains: When Banishing Light enters, exile target nonland permanent an opponent controls until Banishing Light leaves the ...
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Banisher Priest [M14 - 7]$1.43Rarity: U #: 7 Creature Type or Sub Type: Creature — Human Cleric P: 2 T: 2 Rules Text Contains: When Banisher Priest enters the battlefield, exile target creature an opponent controls ...
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Banishing Slash [NEO - 3]$0.35Rarity: U #: 3 Creature Type or Sub Type: Sorcery Rules Text Contains: Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment...
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Banishing Light [TSR - 291]$0.35Rarity: S #: 291 Creature Type or Sub Type: Enchantment Rules Text Contains: When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing...
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Banishing Light [SCD - 9]$0.35Rarity: U #: 9 Creature Type or Sub Type: Enchantment Rules Text Contains: When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing L...
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Banisher Priest [FNM - 3]$0.42Rarity: P #: 3 Creature Type or Sub Type: Creature — Human Cleric P: 2 T: 2 Rules Text Contains: When Banisher Priest enters the battlefield, exile target creature an opponent controls ...
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Banishing Light [ZNC - 11]$0.35Rarity: U #: 11 Creature Type or Sub Type: Enchantment Rules Text Contains: When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing ...
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Banishing Light [THB - 4]$0.35Rarity: U #: 4 Creature Type or Sub Type: Enchantment Rules Text Contains: When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing L...
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Banishing Light [JOU - 5]$0.35Rarity: U #: 5 Creature Type or Sub Type: Enchantment Rules Text Contains: When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing L...
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Banisher Priest [C20 - 77]$0.35Rarity: U #: 77 Creature Type or Sub Type: Creature — Human Cleric P: 2 T: 2 Rules Text Contains: When Banisher Priest enters the battlefield, exile target creature an opponent controls...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Cardboardia Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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