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Citadel Colour: Aeldari Emerald$7.80Base paints are the foundation of the Classic Method of painting. The high pigment count of these paints means they provide excellent coverage, giving you a base of rich colour to paint...
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Citadel Colour: Akhelian Green$7.80Base paints are the foundation of the Classic Method of painting. The high pigment count of these paints means they provide excellent coverage, giving you a base of rich colour to paint...
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Citadel Colour: Kroxigor Scales$7.80Base paints are the foundation of the Classic Method of painting. The high pigment count of these paints means they provide excellent coverage, giving you a base of rich colour to paint...
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Citadel Colour: Frostheart$7.80Base paints are the foundation of the Classic Method of painting. The high pigment count of these paints means they provide excellent coverage, giving you a base of rich colour to paint...
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Citadel Colour: Contrast - IronJawz Yellow$7.80Bases, shades, and highlights your models with a single application Water-based formula Pot size: 18ml
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Citadel Colour: Contrast - Bad Moon Yellow$7.80Bases, shades, and highlights your models with a single application Water-based formula Pot size: 18ml
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Citadel Colour: Contrast - Flesh Tearers Red$7.80Bases, shades, and highlights your models with a single application Water-based formula Pot size: 18ml
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Warhammer 40K: Kill Team: Kasrkin$65.00The Kasrkin are the elite of the elite. These special operatives are trusted with more potent weaponry – such as high-powered hot-shot lasguns – and are equipped with thicker carapace armour to...
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Warhammer 40K: Kill Team: Hearthkyn Salvagers$65.00Hearthkyn Salvagers are the experienced combat-surveyors of the Leagues of Votann. They are deployed to scout out hazardous locations, such as drifting space hulks or rad-blasted killzones, in ...
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Warhammer 40K: Kill Team: Imperial Navy Breachers$65.00Imperial Navy Breachers are aggressive elite fighting troops. They are blunt instruments instructed extensively in close-quarter fighting techniques, and excel in the confines of mighty spaceships ...
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Warhammer 40K: Kill Team: Hierotek Circle$75.00A Hierotek Circle comprises deathless warriors of the xenos Necrons, gathered to further the immortal agendas of their arcane Cryptek masters. Made of living metal, they employ eldritch science to ...
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Warhammer 40K: Kill Team: Brood Brothers$65.00Brood Brothers are devotees of a xenos-infected coalition of insurrectionists called a Genestealer Cult. Unswervingly loyal to their Cult, they conceal themselves amongst institutions like the Astr...
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Warhammer 40K: Kill Team: Fellgor Ravagers$65.00Fellgor Ravagers are a cut above their Beastmen herd-fellows, boasting superior hunting skills, greater strength and even more formidable endurance. Having won a level of prestige among their kind,...
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Warhammer 40K: Kill Team: Exaction Squad$65.00Exaction Squads enforce the Lex Imperialis – the Imperial Law. Made up of the most highly skilled Adeptus Arbites, they are despatched to hunt down heinous criminals and secure their targets alive....
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Warhammer 40K:Kill Team: Blooded$75.00The Blooded were once loyal soldiers of the Astra Militarum. However, these brutal killers have rebelled against the Imperium, tempted by the promises of power offered by the Chaos Gods.This multip...
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Warhammer 40K: Kill Team: Phobos Strike Team$75.00Phobos Strike Teams wear a lighter variant of Mark X armour, designed for stealth and agility. Armed with a variety of specialised wargear, these lethal squads use surprise and overwhelming force t...
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Warhammer 40 - Krieg Combat Engineers$45.00Krieg Combat Engineers are renowned for their skill as demolitions experts, sappers, and close-quarters trench fighters. It is their task to accompany the first waves of a Death Korps assault, clea...
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Warhammer 40K - Combat Patrol: Astra Militarum$170.00A Cadian Command Squad, consisting of officers and the veteran warriors who protect them, leads their elite force into battle. The core of the army comprises grizzled Kasrkin, armed with a potent a...
Cardboardia Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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