{"product_id":"master-of-winds-znr-68","title":"Master of Winds [ZNR - 68]","description":"\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eRarity:\u003c\/strong\u003e \u003cp\u003eR\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e#:\u003c\/strong\u003e \u003cp\u003e68\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCreature Type or Sub Type:\u003c\/strong\u003e \u003cp\u003eCreature — Sphinx Wizard\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eP:\u003c\/strong\u003e \u003cp\u003e1\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eT:\u003c\/strong\u003e \u003cp\u003e4\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eRules Text Contains:\u003c\/strong\u003e \u003cp\u003eFlying\u003c\/p\u003e\n\u003cp\u003eWhen Master of Winds enters the battlefield. draw two cards, then discard a card.\u003c\/p\u003e\n\u003cp\u003eWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4\/1 or 1\/4 until end of turn.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Zendikar Rising","offers":[{"title":"Near Mint \/ English \/ Normal","offer_id":54008771051830,"sku":"4572047","price":1.0,"currency_code":"USD","in_stock":true},{"title":"Lightly Played \/ English \/ Normal","offer_id":54008771084598,"sku":"4572048","price":1.0,"currency_code":"USD","in_stock":true},{"title":"Moderately Played \/ English \/ Normal","offer_id":54008771117366,"sku":"4572049","price":1.0,"currency_code":"USD","in_stock":true},{"title":"Lightly Played \/ English \/ Foil","offer_id":54008771150134,"sku":"4572053","price":1.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0544\/9488\/8121\/files\/222147.jpg?v=1778357963","url":"https:\/\/cardboardanddie.com\/products\/master-of-winds-znr-68","provider":"Cardboardia","version":"1.0","type":"link"}