-
Magic the Gathering
Pokemon
Yu-Gi-Oh!
One Piece
Digimon
Lorcana
Flesh and Blood
Star Wars Unlimited
Gundam Card Game
-
-
-
-
-
-
-
-
-
Sort
Translation missing: en.sections.collection_template.product_count
-
Warhammer 40k: Grey Knights Dice$33.50The Grey Knights pay heed to their Prognosticars, who use mysterious auguries to divine the future and set a course for where the Chapter goes to fend off the next daemonic incursion. In battle, th...
-
Warhammer 40k: Datasheet Cards - Grey Knights$35.00The Grey Knights go to war with an arsenal unlike any other Chapter of Space Marines. All their equipment is bespoke, made to their own specifications in clandestine manufactories. Though they look...
-
Warhammer 40k: Datasheet Cards - Black Templars$35.00The Black Templars are organised differently than most Chapters – they make use of unusual assets like the grim Emperor's Champion, and their never-ending space-faring crusades mean that recruits m...
-
Warhammer 40k: Black Templars - Execrator$40.00Execrators are the living embodiments of the oaths of their battle-brothers – ferocious warrior priests who lead the Black Templars in lethal rampages. They teach that war is the most worthy chapel...
-
Warhammer 40k: Black Templars - Crusade Ancient$42.00Crusade Ancients are veteran wardens and honoured warriors of exceptional resolve and determination who carry icons and sacred standards into battle. They raise high the tapestries depicting the cr...
-
Citadel Colour: Xereus Purple$7.80Formulated for crisp highlights and building up layers Smooth matte finish Water-based formula
-
Warhammer 40k: Space Wolves - Wolf Guard Headtakers$65.00Wolf Guard Headtakers break through enemy lines to hunt down commanders and champions. In this task, they are aided by packs of Fenrisian hunting wolves – cunning beasts that scatter enemy formatio...
-
Warhammer 40k: Space Wolves - Grey Hunters$62.50Grey Hunters are patient, cunning, and adaptable – their instinctive raw aggression tempered, but never quashed, by countless battlefield victories. Some packs take and hold ground, unleashing voll...
-
Warhammer 40k: Space Wolves - Wolf Guard Terminators$65.00Wolf Guard bedeck their Terminator armour with totems and marks of honour gained over years of battle. They fight at the spearhead of assaults, eagerly seeking glory as enemy fire deflects harmless...
-
Warhammer 40k: Space Wolves - Blood Claws$62.50Blood Claws are young and fiery warriors full of belligerent enthusiasm, eager to prove themselves in savage battle. They plunge headlong into the foe with relentless exuberance, straddling the lin...
-
Warhammer 40k: Space Wolves - Wolf Guard Battle Leader$42.00Wolf Guard Battle Leaders are mighty champions with an exceptional gift for strategic command, entrusted by their Wolf Lords with the responsibility of leadership. They have access to a range of re...
-
Warhammer 40k: Space Marines - Drop Pods$80.00Drop Pods are launched from ships in low orbit, slamming into the battlefield with hatches blowing open upon violent impact. Within seconds, a squad of Space Marines burst out with weapons firing. ...
-
Warhammer 40k: Datasheet Cards - Space Wolves$35.00The Space Wolves are a Space Marine Chapter of savage hunters and proud warriors from the death world of Fenris. They wage war without fear or doubt, each seeking to forge a saga worthy of immortal...
-
Warhammer 40k: Codex Supplement - Space Wolves$35.00The Space Wolves are Space Marines like no other. Hailing from the frozen death world of Fenris, they hold to the tribal traditions of their home, going to battle adorned in shamanic totems and run...
-
Kill Team: Sanctifiers$65.00Sanctifier kill teams often follow Imperial military forces across different war zones, locating worlds where faith is lacking and rooting out malcontents and heretics. They task themselves with cl...
-
Kill Team: Goremongers – Datacards$33.50The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chain...
-
Kill Team: Sanctifiers – Datacards$33.50Sanctifier kill teams wear no uniform and follow no formal discipline. Little more than a rabble of zealous cultists, they go to war wielding a wild array of weapons, most of which incorporate some...
-
Citadel Colour: Wazdakka Red$4.55Base paints are the foundation of the Classic Method of painting. The high pigment count of these paints means they provide excellent coverage, giving you a base of rich colour to paint...
Cardboardia Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'